Statement

KS3

KS4

Art

Business Studies

Computing

Dance

Design Technology

Drama

English

Food

Geography

History

IT

Maths

MFL

Media

Music

PE

PSHE

RE

Science

 

ICT

Overview

ICT/Computing, Media and Business all combine a subject area that aims to develop students for present and future jobs, especially new and emerging jobs with the quick rollover and development of technology and Computer Programming.

Students will study a varied curriculum that will challenge and develop self-confidence over the two years giving them the tools and skills to be able to move on to be capable of taking Computing, Media, ICT & Business.

Key Stage 3

Year 7

There will be the opportunity to understand the principles of computer programming by creating a game using software called Kodu.

Students will further study computer programming through Micro-Bits which are the equivalent of small computers.

Year 8

Students continue to develop their skills from Year 7 by building upon and developing new skills, these include; developing an understanding of inputs, loops, variables while developing their own Micro Bit code by using Python, which is actual programming language.

Students will also look at how to create spreadsheets based on a Harry Potter theme.

More emphasis is placed on computer programming when students look at how to code a virtual pet by using a programme called Scratch.

Year 9

Computing
Students build upon previous knowledge by creating code using Python programming language. During the unit they will learn how to interact by creating a program which asks questions, produce a dice and finally a magic 8 ball.

 

Key Stage 4

Business
While studying the two units of this course, students are likely to learn a lot of new things about the world around them.  They will be introduced to the world of businesses and will look at what makes someone a successful business person or an entrepreneur.

Students will also find out how key functional areas of business such as marketing, finance, human resources play individual roles.

Focus will also be placed on how to make a business effective by recognising how all areas work together.  Students will also see how the world must consider environmental concerns and how globalisation effects everyone.

Computing
Students will develop skills in defining requirements of solutions to program by looking at developing theoretical knowledge within systems architecture; memory; storage; wired and wireless networks; looking at the range of topologies and protocols that support the different layers; security and system software; the legal impacts and ethical concerns; looking at algorithms and computational Logic and data representation.
Students will also develop their programming project using their analytical and methodical approach to the design of and development of programming code including ongoing testing and evaluations.

Media
Media Studies focuses on the different ways that audiences communicate with each other as well as how we are communicated with by a variety of media platforms.

The platforms students will investigate and analyse during the course are: broadcast (TV, radio, films), print media (newspapers, magazines), and e-media (internet, social-media).  During the course, students will study a range of topics and key media theories and concepts for example: genre and representation.

The Media Studies course will develop a variety of skills which will allow students to identify how the media effects audiences today.

Media Studies empowers students to become informed of the world around them on a social and political level as well as interpret and decipher media messages they are exposed to on a daily basis.
Students will study key topics such as:

* Representation i.e. gender stereotypes in the media
* Advertising i.e. magazines and brand identity, Newspapers
* Genre conventions i.e. film trailers and adverts
* Film and Television Industry i.e. Hollywood movies
* Video Games i.e. Pokemon Go
* Music Videos i.e. Pop Videos

Year 10 students will begin the course by looking at various pre-production methods such as mood boards, storyboards and mind maps. This knowledge will eventually feed into creating their own practical projects.

ICT
This course is about using ICT in everyday life, be that at home or in your life at work.  It is about being able to carry out complex tasks and saving yourself time and effort by letting the computer do the work for you. 
There are two elements to the qualification, Controlled Assessment and an exam.

Controlled Assessment; Students will be given a problem to solve using IT.  They will need to devise a plan to follow to solve the problem they have been given, and then need to follow the plan to build a working solution for the problem.  As they move through the process students must evaluate and adapt the plan they have developed to ensure the solution is successful. 
 
Exam; Students are expected to understand the world of ICT and project planning.  They will learn how to plan a project and successfully implement the solution.  Therefore, they will learn about a range of planning tools and methods of collecting information to use in a project.  Students will also investigate the misuse of ICT and the impact that it can have on both the individual and a business. 

Facilities

  • Video editing – Premiere
  • Photo editing – Photoshop
  • Python programming language
  • Kodu Game Lab
  • Microsoft Office Suite
  • Every student has access to a PC in a lesson

 

Enrichment

  • After college revision sessions
  • Praise postcards home
  • Assemblies to showcase work